ShopDreamUp AI ArtDreamUp
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Description
Designed for desktop usage, however also good enough to print.
Original image is 4000x3000 px so you can crop/scale it as you feel best to suit your desktop.
took 15 hours to render this /basic/ image.
Povray.
Image details
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You have a layer of difference boxes ( the front cut out ) with a reflective texture, all placed at pos(x,z) in grid 0..mx,0..mz
( with corners at pos(x,z) - <0.4,0,-0.4> and pos(x,z)+<0.4,-1,0.4> )
on top of that, you have a layer of spheres with a randomly jittered placement, ie: pos(x,z) + random( max = 0.5,1,0.5, min = -0.5,1,-0.5 )
And then a sub layer of spheres inside the box jittered at 10 per box, ie: pos(x,z) + random( max = 0.4, -0.1,0.4 min = -0.4,-0.4,-0.4 )
All spheres are reflective, topmost spheres are also transparent with glass-ior.
Model Source Code
Original image is 4000x3000 px so you can crop/scale it as you feel best to suit your desktop.
took 15 hours to render this /basic/ image.
Povray.
Image details
----
You have a layer of difference boxes ( the front cut out ) with a reflective texture, all placed at pos(x,z) in grid 0..mx,0..mz
( with corners at pos(x,z) - <0.4,0,-0.4> and pos(x,z)+<0.4,-1,0.4> )
on top of that, you have a layer of spheres with a randomly jittered placement, ie: pos(x,z) + random( max = 0.5,1,0.5, min = -0.5,1,-0.5 )
And then a sub layer of spheres inside the box jittered at 10 per box, ie: pos(x,z) + random( max = 0.4, -0.1,0.4 min = -0.4,-0.4,-0.4 )
All spheres are reflective, topmost spheres are also transparent with glass-ior.
Model Source Code
Image size
4000x3000px 1.49 MB
Comments5
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bautifull